<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Designing Diablo</title><link>https://yestino.com/entities/designing-diablo-9c9138</link><description>Every event involving Designing Diablo</description><language>en</language><atom:link href="https://yestino.com/entities/designing-diablo-9c9138/feed.xml" rel="self" type="application/rss+xml"/><item><title>Designing ‘Diablo 4’s heavy metal monsters sounds like the coolest job in gaming</title><link>https://yestino.com/events/designing-diablo-4-s-heavy-metal-monsters-sounds-like-the-co-ea4eb3</link><guid isPermaLink="true">https://yestino.com/events/designing-diablo-4-s-heavy-metal-monsters-sounds-like-the-co-ea4eb3</guid><pubDate>Fri, 02 Oct 2026 14:30:01 GMT</pubDate><description>Descend to the depths with the team behind Satan’s hellscape Sanctuary in &apos;Diablo 4&apos; – and learn why its one of gaming&apos;s scariest jobs
Sources: NME</description></item></channel></rss>