<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Godot</title><link>https://yestino.com/entities/godot-ff0557</link><description>Every event involving Godot</description><language>en</language><atom:link href="https://yestino.com/entities/godot-ff0557/feed.xml" rel="self" type="application/rss+xml"/><item><title>Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly</title><link>https://yestino.com/events/porting-my-1993-amiga-game-to-godot-with-an-llm-reading-the-644706</link><guid isPermaLink="true">https://yestino.com/events/porting-my-1993-amiga-game-to-godot-with-an-llm-reading-the-644706</guid><pubDate>Thu, 03 Sep 2026 14:28:18 GMT</pubDate><description>Babylonian Twins is an Amiga platformer I built in Baghdad in 1993, in 68000 assembly.
Sources: Hacker News</description></item></channel></rss>