<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Tim Cain</title><link>https://yestino.com/entities/tim-cain-595bdc</link><description>Every event involving Tim Cain</description><language>en</language><atom:link href="https://yestino.com/entities/tim-cain-595bdc/feed.xml" rel="self" type="application/rss+xml"/><item><title>Fallout dev Tim Cain says the games industry&apos;s volatility is &apos;always gonna be around&apos;: &apos;What&apos;s happening now isn&apos;t novel, it isn&apos;t new&apos;</title><link>https://yestino.com/events/fallout-dev-tim-cain-says-the-games-industry-s-volatility-is-479dc9</link><guid isPermaLink="true">https://yestino.com/events/fallout-dev-tim-cain-says-the-games-industry-s-volatility-is-479dc9</guid><pubDate>Sun, 13 Sep 2026 17:42:45 GMT</pubDate><description>&quot;Art and technology constantly changing makes the whole industry unstable.&quot;
Sources: PC Gamer</description></item><item><title>Fallout dev Tim Cain says we should pay more attention to bad games: &apos;[Publishers] often don&apos;t learn from failure because they only look at the games that sold well&apos;</title><link>https://yestino.com/events/fallout-dev-tim-cain-says-we-should-pay-more-attention-to-ba-58e256</link><guid isPermaLink="true">https://yestino.com/events/fallout-dev-tim-cain-says-we-should-pay-more-attention-to-ba-58e256</guid><pubDate>Sat, 22 Aug 2026 16:00:36 GMT</pubDate><description>&quot;Gamers will frequently point to popular games and say, &apos;we want more of that,&apos; without necessarily knowing exactly what part of those games made them so good.&quot;
Sources: PC Gamer</description></item></channel></rss>