<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Defining</title><link>https://yestino.com/zh-CN/entities/defining-516045</link><description>与 Defining 相关的全部事件</description><language>zh-CN</language><atom:link href="https://yestino.com/zh-CN/entities/defining-516045/feed.xml" rel="self" type="application/rss+xml"/><item><title>How to run an indie game studio: Part 2, Defining your future</title><link>https://yestino.com/zh-CN/events/how-to-run-an-indie-game-studio-part-2-defining-your-future-77f67d</link><guid isPermaLink="true">https://yestino.com/zh-CN/events/how-to-run-an-indie-game-studio-part-2-defining-your-future-77f67d</guid><pubDate>Wed, 07 Oct 2026 14:00:00 GMT</pubDate><description>Last week, we established what a studio is, and how understanding its core components can help you find your studio&apos;s purpose .
来源：GamesIndustry.biz</description></item></channel></rss>