<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · GBA</title><link>https://yestino.com/zh-CN/entities/gba-7a5cb0</link><description>与 GBA 相关的全部事件</description><language>zh-CN</language><atom:link href="https://yestino.com/zh-CN/entities/gba-7a5cb0/feed.xml" rel="self" type="application/rss+xml"/><item><title>Making a game for the GBA and PC from the same codebase</title><link>https://yestino.com/zh-CN/events/making-a-game-for-the-gba-and-pc-from-the-same-codebase-dab8ad</link><guid isPermaLink="true">https://yestino.com/zh-CN/events/making-a-game-for-the-gba-and-pc-from-the-same-codebase-dab8ad</guid><pubDate>Mon, 21 Sep 2026 16:02:54 GMT</pubDate><description>Why and how I am making a game for two very different platforms.
来源：Lobsters</description></item></channel></rss>