<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Ray Reconstruction</title><link>https://yestino.com/zh-CN/entities/ray-reconstruction-f84d8a</link><description>与 Ray Reconstruction 相关的全部事件</description><language>zh-CN</language><atom:link href="https://yestino.com/zh-CN/entities/ray-reconstruction-f84d8a/feed.xml" rel="self" type="application/rss+xml"/><item><title>Nvidia DLSS 4.5 Ray Reconstruction, out now, ups shadow quality and more accurately illuminates trash bags</title><link>https://yestino.com/zh-CN/events/nvidia-dlss-4-5-ray-reconstruction-out-now-ups-shadow-qualit-a763d4</link><guid isPermaLink="true">https://yestino.com/zh-CN/events/nvidia-dlss-4-5-ray-reconstruction-out-now-ups-shadow-qualit-a763d4</guid><pubDate>Tue, 25 Aug 2026 15:30:00 GMT</pubDate><description>Today, August 25th, Nvidia have released Ray Reconstruction for DLSS 4.5, with the aim of more swankily rendering ray-traced/ path-traced shadows and lighting…
来源：Rock Paper Shotgun</description></item><item><title>DLSS 4.5 Ray Reconstruction is a definite improvement but path traced fidelity is still not a 100% solved issue</title><link>https://yestino.com/zh-CN/events/dlss-4-5-ray-reconstruction-is-a-definite-improvement-but-pa-b2306c</link><guid isPermaLink="true">https://yestino.com/zh-CN/events/dlss-4-5-ray-reconstruction-is-a-definite-improvement-but-pa-b2306c</guid><pubDate>Tue, 25 Aug 2026 15:30:00 GMT</pubDate><description>Nvidia has rounded out the DLSS 4.5 stack… now where&apos;s DLSS 5?
来源：PC Gamer</description></item></channel></rss>