<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Yestino - The Signal · Setting</title><link>https://yestino.com/zh-CN/entities/setting-6f7147</link><description>与 Setting 相关的全部事件</description><language>zh-CN</language><atom:link href="https://yestino.com/zh-CN/entities/setting-6f7147/feed.xml" rel="self" type="application/rss+xml"/><item><title>How to run an indie game studio: Part 4, Setting (and hitting) quarterly rocks</title><link>https://yestino.com/zh-CN/events/how-to-run-an-indie-game-studio-part-4-setting-and-hitting-q-9f4dd1</link><guid isPermaLink="true">https://yestino.com/zh-CN/events/how-to-run-an-indie-game-studio-part-4-setting-and-hitting-q-9f4dd1</guid><pubDate>Wed, 21 Oct 2026 14:00:00 GMT</pubDate><description>Previously in this series, we&apos;ve defined your studio purpose , set clear goals for the future , and looked at how to catch and solve the problems that get in t…
来源：GamesIndustry.biz</description></item></channel></rss>