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500+ Billion Tokens Later: Letting AI Agents Decompile A First-Person Shooter

What happened

During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wondering which game…

Summary assembled by rule from the sources below

Why it's spreading

Timeline

  1. First appeared on Hacker NewsHacker News
  2. Discussion started on LobstersLobsters

Sources