500+ Billion Tokens Later: Letting AI Agents Decompile A First-Person Shooter
What happened
During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wondering which game…
Summary assembled by rule from the sources below
Why it's spreading
Timeline
- First appeared on Hacker NewsHacker News
- Discussion started on LobstersLobsters