A pure Rust Layer-1 with 2,048 concurrency lanes and static scheduling
What happened
2,048 execution lanes, sub-300ms finality, x402 pay-per-call settlement, and 9 live production apps.
Summary assembled by rule from the sources below
2,048 execution lanes, sub-300ms finality, x402 pay-per-call settlement, and 9 live production apps.
Summary assembled by rule from the sources below