Billions of Triangles Redux

What happened
In early September, NVIDIA released an update to their vk_lod_clusters open-source sample, that - among other things - featured a new impressive Zorah scene as a glTF file. The demo showcased the application of new driver-exposed raytracing features, specifically clustered raytracing, in combination with Nanite-like clustered LOD pipeline - allowing to stream and display a very highly detailed scene with full pathtr…
Summary assembled by rule from the sources below