Guild Wars 3's approach to combat and movement is like nothing I've ever seen in an MMO before: 'One of our big goals when we make a new game in the Guild Wars franchise is to set out and try new things'

- Guild Wars: 2 events in the last 90 days
What happened
Wall running, mantling, aerial attacks, multiplayer combos—it's a lot of new stuff.
Summary assembled by rule from the sources below