I definitely suck at Iron Bramble's metroidvania grappling hook platforming, but its cyber-gothic megastructure world has me hungry for more

What happened
If it ain't broke, why fix it? That seems to be the thought process behind Iron Bramble, the next game from the devs behind Rusted Moss . Like its predecessor, Iron Bramble is a pixel art metroidvania , one where you have a grappling hook that lets you swing about the place at rapid pace, only this time the setting is a "cyber-gothic megastructure" and you play a story-eating demon (?) woman in a world where humanit…
Summary assembled by rule from the sources below