"It changes the notion of safety for the enemies, but also for you": Rainbow Six Tactics' destruction undoes the classic dynamics of flanking

- Rainbow Six Tactics: 2 events in the last 90 days
- Previous: 42 days earlier · Rainbow Six Tactics transforms the demolition-driven Siege into a turn-based game while keeping the destructible environments, operators, and reconnaissance drones
What happened
During the hands-off presentation of Rainbow Six Tactics at Gamescom, destruction obviously featured. Walls were breached, cover was blown up, and masonry was peppered with rounds. It looked excellent, but it was also familiar from other turn-based tactical games. Considering the focus of scenery destruction in Rainbow Six Siege, I wasn't sure how the team were actually advancing the tech beyond what we've seen in g…
Summary assembled by rule from the sources below