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Mass Effect 3 ending discourse ignored the RPG's scale, ambition, and exuberance, including that of its oddly great co-op

Photo: Rock Paper Shotgun

What happened

Ah, come on, it was fine. Better than fine. We can argue for another fourteen years about whether BioWare should have redone the ending or not, but Mass Effect 3 was really a compendium of endings, a ludicrously ambitious wrapping-up of dozens of plot threads, character arcs, and running gags. Even if you can point to other RPGs that, on an individual basis, are more branching and reactive, Mass Effect 3's largely s…

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