RimWorld drops Unity for its own in-house engine, says your saves still work, so do most mods, and the whole thing runs twice as fast

- Unity: 8 events in the last 90 days
- Previous: earlier the same day · RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
What happened
Which is quite the feat.
Summary assembled by rule from the sources below