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Sometimes the thing you need is a wonderfully ethereal physics platformer jam game where you are a little round guy with very stretchy arms called Big Stretch

Photo: Rock Paper Shotgun

What happened

I have a working theory that above all other aspects, the Vibe (with a capital V) of a game is the most important thing to enrapture a hypothetical audience. A strong Vibe is not a guarantee of such a thing, this algorithmic world we live in denies us such luxuries, it's just the most important starting point. The Vibe does not look like any one thing, the only rule is that it must elicit a response along the lines…

Summary assembled by rule from the sources below

Sources