The Blood of Dawnwalker's divisive time mechanic was once much stricter, but it was loosened because of "fear" around the game

- The Blood: 40 events in the last 90 days
- Previous: 2 days earlier · Following a strong start, Rebel Wolves line up The Blood of Dawnwalker's first big patch for next month, adding in a new, easier difficulty mode and more
What happened
I've had a hunch ever since playing The Blood of Dawnwalker that its divisive time limit feature - whereby you have 30 in-game days and nights to save your character's family from a nasty pack of vampires - isn't as strict as Rebel Wolves once intended it. And it turns out I was right. Read more
Summary assembled by rule from the sources below