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How I made Rustdoc 33% faster in one week

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I’m a member of the Rustdoc team and recently made a series of PRs to Rustdoc that resulted in an average wall-time reduction of 25% (which is a 33% speedup ), with up to 40% on some real-world crates like hyper and bitmaps , and up to 60% on microbenchmarks like helloworld. This blog post gets pretty into the details of how I went about discovering and implementing these performance improvements. I think it’ll be i…

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