"Ultimately, we asked 'why are we doing this?'": the creators of Arc Raiders wildly underestimated how hard it is to make a live service game

- Arc Raiders 近 90 天出现 18 次
- 上一次:同一天稍早 · 'We were constantly overshooting our capacity:' Arc Raiders exec says success resulted in burnout
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Arc Raiders developers Embark heavily underestimated the challenges of creating a full-blown live service game, executive producer Aleksander Grøndal has conceded in a new interview. The extraction shooter launched with an ambition for monthly post-release updates that ultimately proved untenable, resulting in an exhausted and unhappy team who were "constantly overshooting our capacity". Read more
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