"Everyone wants immediate gratification" - Project Zeta studio on making a new action-focused MOBA without all the fluff

- MOBA: 2 events in the last 90 days
- Previous: 5 days earlier · In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA
What happened
There's nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. I've lost many nights of my life to the genre and I regret few of them. Read more
Summary assembled by rule from the sources below