"Everyone wants immediate gratification" - Project Zeta studio on making a new action-focused MOBA without all the fluff

- MOBA 近 90 天出现 2 次
- 上一次:5 天前 · In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA
发生了什么
There's nothing quite like a good MOBA: the reliance on teamwork, the intricacy of a good build, the ability to pick a character and master them. I've lost many nights of my life to the genre and I regret few of them. Read more
摘要按规则整理自下方来源原文