Fixing high polling rate mice on Windows in Godot
- Godot 近 90 天出现 2 次
- 上一次:9 天前 · Submissions open for Godot 2026 showreel
发生了什么
At long last, a performance issue with high polling rate mice on Windows has been fixed in Godot, starting with the recently released Godot 4.7.2 . This article describes how the fix works, and why it’s so important today. Note: The definition of “high polling rate” here refers to any mouse that can be configured to having a polling rate of at least 2 kHz. Mice that poll at 1 kHz are not considered high polling rate…
摘要按规则整理自下方来源原文
为什么在扩散
时间线
- Godot Engine 最先出现Godot Engine